

Like the other Pixel Remasters, the soundtrack is significantly improved, making a great Nobuo Uematsu soundtrack sound even more impressive.

The turn-based battle system, however, goes back to the classic format from the original SNES release, correcting a sizable error from the last re-release. The Esper system, which allows your party members to learn magic by equipping crystals, works seamlessly with the Pixel Remaster’s menu format. The menu system is generally in line with what we’ve seen with the previous Pixel Remasters, though accounting for FF6’s unique gameplay elements. If you’re familiar with previous Pixel Remaster games, some of those elements are present here as well. The Pixel Remaster needed to make the necessary changes to keep the game fresh, while bringing the game closer to its roots in terms of translation, control scheme, and overall experience.Īlthough not perfectly updated, Final Fantasy VI Pixel Remaster generally does an excellent job in bringing a classic to modern PCs. The Pixel Remaster also had to make up for the last version of FF6 that was brought to PC, a shoddy mobile port that moved too far from the original control scheme and was much more difficult to play. This game has been remade several times before with varying degrees of success, with different translations and even control schemes.

This has made a certain amount of graphical upgrading and quality-of-life improvement necessary. The original game is 28 years old, built with 16-bit graphics, and designed for play on the Super Nintendo. While the game is legitimately a classic JRPG, this is not to say that the Pixel Remaster of Final Fantasy VI is without its challenges. This game is beloved by many Final Fantasy fans, and for me personally, it’s still among my favorite games in the series. FF6 moved away from the traditional plot structure involving crystals (at least in the sense it had previously been done) and into much darker ideas, including existentialism, war crimes, imperialism, and the end of the world. Final Fantasy VI was a groundbreaking game when it debuted in 1994, and a huge sea change for Squaresoft in terms of its storytelling and mechanics. With the Final Fantasy Pixel Remaster series, Square Enix saved its best game for last.
